Data Structures | Enumerations

wiiheadtrack.h File Reference

#include <iostream>
#include <math.h>
#include <GL/glut.h>
#include "wiiuse.h"

Go to the source code of this file.

Data Structures

class  Wiiheadtrack
 C++-class for using the Nintento Wii Remote (Wiimote) in combination with IR-LEDs attached to the user's head as a headtracking-system in graphic libraries. More...

Enumerations

enum  WiihtCamPos { WIIHT_BELOW, WIIHT_ABOVE }
 

These values are used for the position of the virtual camera.

More...
enum  WiihtMode { WIIHT_MODE_OBJECT, WIIHT_MODE_ROOM }
 

These values are used for the mode of Wiiheadtrack.

More...

Detailed Description

The header of the Wiiheadtrack-class. Read the documentation for more information.

Author:
Daniel Wunderlich (d.wunderlich@stud.uni-heidelberg.de)
Christian Rohrbeck (c.rohrbec@stud.uni-heidelberg.de)
Version:
1.0
Date:
2010-09-06

Enumeration Type Documentation

These values are used for the position of the virtual camera.

See also:
Wiiheadtrack::setCameraPos(WiihtCamPos)
Enumerator:
WIIHT_BELOW 

below the monitor

WIIHT_ABOVE 

above the monitor

enum WiihtMode

These values are used for the mode of Wiiheadtrack.

See also:
Wiiheadtrack::Wiiheadtrack(WiihtMode, unsigned int)
Enumerator:
WIIHT_MODE_OBJECT 

object-mode

WIIHT_MODE_ROOM 

room-mode

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