decay_e | GUI_GL_Window | [private] |
decay_lambda | GUI_GL_Window | [private] |
difftime_msec(timeval time1, timeval time2) | GUI_GL_Window | [private] |
draw(void) | GUI_GL_Window | [private] |
draw_factor_x | GUI_GL_Window | [private] |
draw_factor_y | GUI_GL_Window | [private] |
get_zoom(void) | GUI_GL_Window | |
GUI_GL_Window(int x, int y, int width, int height, char *title) | GUI_GL_Window | |
load_raw_texture(const char *filename, int width, int height) | GUI_GL_Window | [private] |
map | GUI_GL_Window | [private] |
mod_conf | GUI_GL_Window | [private] |
reset_view(void) | GUI_GL_Window | |
ROBOTER_BREITE | GUI_GL_Window | [private] |
ROBOTER_LAENGE | GUI_GL_Window | [private] |
ROBOTER_MITTE_X | GUI_GL_Window | [private] |
ROBOTER_MITTE_Y | GUI_GL_Window | [private] |
set_view(double x1, double x2, double y1, double y2) | GUI_GL_Window | |
set_zoom(float new_zoom) | GUI_GL_Window | |
x1 | GUI_GL_Window | [private] |
x2 | GUI_GL_Window | [private] |
y1 | GUI_GL_Window | [private] |
y2 | GUI_GL_Window | [private] |
zoom | GUI_GL_Window | [private] |