connect(unsigned int port)=0 | module_net | [pure virtual] |
connect(const char *server, unsigned int port)=0 | module_net | [pure virtual] |
disconnect(void)=0 | module_net | [pure virtual] |
get_name(void) | module_net | [inline, virtual] |
get_status(void)=0 | module_net | [pure virtual] |
handle_msg(const char *msg)=0 | module | [protected, pure virtual] |
has_connection(void)=0 | module_net | [pure virtual] |
has_msg(void)=0 | module_net | [pure virtual] |
is_connected | module_net | [protected] |
is_server | module_net | [protected] |
mod_load(void)=0 | module_net | [pure virtual] |
mod_unload(void)=0 | module_net | [pure virtual] |
module_master class | module | [friend] |
recv_msg(char *buf, unsigned int size, int flags=0)=0 | module_net | [pure virtual] |
send_msg(const char *msg, unsigned int size, int flags=0)=0 | module_net | [pure virtual] |