WebGL Demo
Voronoi Diagrams in 3D
Karlsruhe Metric
This demo is the
WebGL build of the
Unity project.
It runs directly in your web browser, but it has some limitations compared to running the project in the
Unity Editor or a Windows build.
Apart from the performance, the main limitation is that shaders in the WebGL build cannot use dynamic loops and
variable size arrays. The maximum number of points must be known at compile time. This build is limited to
64
points, which is enough to show-case the shaders and it still runs smoothly in the web browser. Some of the
example scenes require more points and will not load correctly though.
If you want to run the demo with more points or explore the source code, please check out the GitHub repository:
https://github.com/samuelessig/Karlsruhe-Metric-in-3D
You can download a Windows build in the "Releases" section of the GitHub repository, or you can run load the
project in the Unity Editor.
Project page:
https://pille.iwr.uni-heidelberg.de/~voronoi02