Kiretu
Data Structures

/home/wu/Desktop/kiretu-0.8/FrameGrabber.h File Reference

#include <stdint.h>
#include <iostream>
#include <cmath>
#include <algorithm>
#include <vector>

Go to the source code of this file.

Data Structures

class  FrameGrabber
 C++-class for grabbing both depth-images and RGB-images. Due to the varying quality of Kinects depth-reconstruction, a desired number of depth-frames can be taken an the mean of the valid depth-values is used as the resulting depth-value. To prevent outliers, the standard deviation is used as a threshold of valid values. More...

Detailed Description

Header file of the FrameGrabber-class.

Author:
Daniel Wunderlich (d.wunderlich@stud.uni-heidelberg.de)
Version:
0.8
Date:
2011-01-26
See also:
FrameGrabber
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