|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectmuehle.logic.Action
muehle.logic.UndoSetAction
public class UndoSetAction
Diese Klasse implementiert eine Undo-Schmeiss-Aktion. Sie führt das Schmeissen eines Steines vom Spielfeld durch.
| Field Summary |
|---|
| Fields inherited from class muehle.logic.Action |
|---|
destination, player, undoAction |
| Constructor Summary | |
|---|---|
UndoSetAction(Player p,
int destination)
Der Konstruktor erzeugt die UndoSetAction entsprechend dem Suepr-Konstruktor einer allgemeinen Aktion. |
|
| Method Summary |
|---|
| Methods inherited from class muehle.logic.Action |
|---|
getActionValue, getDestination, getPlayer, getStone, getUndoAction, setDestination, setPlayer, toNetString, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public UndoSetAction(Player p,
int destination)
p - Spieler, dessen Stein gelöscht wird.destination - Position, an der sich der zu löschende Stein befindet
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||