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H

h - Variable in class ij.plugin.ColorGenerator
 
h - Variable in class ij.plugin.filter.ThresholdToSelection
 
h - Variable in class org.lego.navigation.misc.HSV
 
HALFPI - Static variable in class ij.process.EllipseFitter
 
handleLogCommand(String) - Static method in class ij.IJ
 
hasActions(Player) - Method in class muehle.logic.Playground
Gibt zurück, ob eine Spieler Zugmöglichkeiten hat
hasEdgePixels(ImageProcessor) - Method in class ij.plugin.filter.Binary
 
hasExpandedStateProperty(String) - Method in class ij.plugin.ControlPanel
 
hasFreeStones(Stone) - Method in class muehle.logic.Playground
Gibt zurück, ob eine Spieler Steine hat, die sich nicht in einer Mühle befinden
hashCode() - Method in class muehle.logic.Playground
Generiert einen 32-bit-Hashcode für den aktuellen Playground.
hasLostByStones() - Method in class muehle.player.Player
gibt zurück, ob der Spieler auf Grund seiner Steinanzahl verloren hat, also weniger als 3 Steine auf dem Feld hat
hasNewLine(String) - Method in class ij.plugin.filter.Convolver
 
hasPanelForNode(DefaultMutableTreeNode) - Method in class ij.plugin.ControlPanel
 
hasPanelShowingProperty(String) - Method in class ij.plugin.ControlPanel
 
hasVisiblePanels() - Method in class ij.plugin.ControlPanel
 
HauptFenster - Class in robo.main
Das Hauptfenster der Anwendung.
HauptFenster() - Constructor for class robo.main.HauptFenster
 
hauptFenster - Static variable in class robo.main.RoboMain
Hauptfenster des Programms.
HauptHorcher - Static variable in class robo.main.RoboMain
 
height - Variable in class ij.ImagePlus
 
height - Variable in class ij.plugin.BMPDecoder
 
height - Variable in class ij.plugin.filter.Projector
 
height - Variable in class ij.plugin.GifEncoder
 
height - Variable in class ij.plugin.MemoryMonitor
 
height - Variable in class ij.plugin.StackEditor
 
height - Variable in class ij.process.ImageProcessor
 
height - Variable in class ij.process.ImageStatistics
 
height - Variable in class ij.process.StackConverter
 
height - Variable in class ij.process.TypeConverter
 
heuristic - Variable in class muehle.player.ComputerPlayer
 
hide() - Method in class ij.ImagePlus
Closes the window, if any, that is displaying this image.
hideErrorMessages - Variable in class ij.plugin.TextReader
 
hideErrorMessages() - Method in class ij.plugin.TextReader
 
hideProcessStackDialog - Static variable in class ij.IJ
 
hideProgress() - Method in class ij.process.ImageProcessor
 
hideText - Static variable in class ij.plugin.ScaleBar
 
histMax - Variable in class ij.process.ImageStatistics
 
histMin - Variable in class ij.process.ImageStatistics
 
histogram - Variable in class ij.plugin.filter.CalibrationBar
 
Histogram - Class in ij.plugin
This plugin implements the Analyze/Histogram command.
Histogram() - Constructor for class ij.plugin.Histogram
 
histogram - Variable in class ij.process.ImageStatistics
 
histogram16 - Variable in class ij.process.ImageStatistics
65536 element histogram (16-bit images only)
histogramMax - Variable in class ij.process.ImageProcessor
 
histogramMin - Variable in class ij.process.ImageProcessor
 
histogramSize - Variable in class ij.process.ImageProcessor
 
histYMax - Variable in class ij.process.ImageStatistics
 
hoehe - Variable in class robo.main.HauptFenster
 
homeDir - Static variable in class ij.Prefs
 
hotkey - Variable in class ij.ImageJ
 
Hotkeys - Class in ij.plugin
Implements the Plugins/Hotkeys/Install and Remove commands.
Hotkeys() - Constructor for class ij.plugin.Hotkeys
 
HSB_STACK - Static variable in class ij.Menus
 
HSIZE - Static variable in class ij.plugin.LZWEncoder
 
hsize - Variable in class ij.plugin.LZWEncoder
 
HSIZE - Static variable in class ij.process.MedianCut
 
HSV - Class in org.lego.navigation.misc
 
HSV() - Constructor for class org.lego.navigation.misc.HSV
 
HSV(int, int, int) - Constructor for class org.lego.navigation.misc.HSV
Farbe mit RGB-Farbschema
htab - Variable in class ij.plugin.LZWEncoder
 
HumanPlayer - Class in muehle.player
Diese Klasse implementiert den Menschspieler, der, wenn er zum Zug aufgefordert wird, auf eine interaktive Mauseingabe des Benutzers wartet, und den entsprechenden Zug ausführt.
HumanPlayer(String, Stone) - Constructor for class muehle.player.HumanPlayer
Der Konstruktor erstellt den Menschspieler mit angegebenem Namen und Stein
HumanPlayer(String, Stone, String) - Constructor for class muehle.player.HumanPlayer
 
HumanPlayer(String, Stone, Heuristic) - Constructor for class muehle.player.HumanPlayer
 

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